Audio Designer Resume

[First Name] [Last Name]

Contact Address: [street] [Country] [City] [State/Province] [Zip Code]

Contact Number: (012)-345-6789

Email Address: [[email protected]]

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Career Objective:

Having gained strong expertise in audio tools and problem-solving from years of working, I want to use my technical skills for your company as an Audio Designer and produce best sound designs for video games, plays, and other production.

Summary of Skills:

  • Strong passion and knowledge of video games
  • Experience of building video games and finding solutions for technical problems
  • Proficient in Pro Tools, ACID Pro, Adobe Audition, Steinberg Nuendo, REAPER, Logic Pro, garage Band, Fruity Loops, FL Studio, Sound Forge, Wave Lab
  • Skilled with analog and digital sound mixers including Pioneer, Phonic, Midas, MCI, Samson, Studio Master, Harris, Solid State Logic, Klotz, Yamaha
  • Ability to work for various live shows and events
  • Profound sense of different genres and sub-genres of music and a passion to learn the latest advancements in the music industry
  • Excellent communication and coordination skills and adaptable to work in a team of equally skilled professionals

Work Experience:

Audio Designer
Tunesmith Studio, Norcross, GA
October 2014 – Present

  • Interpreting characters’ role, identifying background score requirement, and creating original sound effects for video games
  • Managing sound, dialog, and background assets professionally and effectively in the game
  • Mixing, editing, and implementing voiceover for the game
  • Collaborating with the sound engineers, producers, and directors for incorporating various features in the game
  • Designing and optimizing audio engine for the game
  • Monitoring syncing of sound with animations and game events

Audio Designer
ABC Sound Engineering Group, Norcross, GA
February 2013 – September 2014

  • Defined and implemented sound scheme in video games
  • Synchronized sound with graphics and exported into games
  • Followed and incorporated creative inputs from sound directors into games
  • Debugged audio systems for video games, and collaborated with creative production staff
  • Supported game development process by developing audio features
  • Documented and supported audio feature creation for multiple platforms


  • Bachelor’s Degree in Media Production
    ABC University, Norcross, GA


On request.

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